Caterpillar

Daily Thought - 2024-06-09

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So the game runs in the browser now. What comes next?

There are lots of problems I could address. Many features missing in the language. Performance is also a big one. But there's another task I'd like to focus on first: bringing back interactive programming.

I didn't include it, last time I started from scratch. It was working in previous prototypes and, for the time being, I considered it a solved problem. But with the game running in the browser, circumstances have changed. And adding interactive programming later, after I include other features that have to coexist with it, would only get more and more difficult.

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